Frequently Asked Questions
I gathered a collection of key problems and gambling related issues and I wrote this FAQ/guide.
I hope it helps someone to get along better.
The list of instructions/FAQ is designed according to the menu items in the game.
1. General
2. Character
3. World
4. Tavern
5. Marketplace
6. Work
7. Showgrounds
8. Order
9. Estate
10. Store
11. News
12. Highscore
13. Rubin dealer
Menu in the upper right box:
14. Rules
15. Settings
16. Forum
17. Support
18. Log out
Menu in the lower right box:
19. Imprint
20. T&C
21. Rules
22. Version
1. General
- * How do I raise the next level of my knight?
- - One level up you reach when your experience points (EP) collects. If you have a certain number of EP's collected, the Knights level gets higher. Experience points you get from missions / duels / group missions / tournaments.
- * Can a knight die?
- - Since BattleKnight is an endless game, your knight cant die. As soon as your knight has fewer than 10 credits, he falls into a so-called protection and can not be attacked. This will also exclude, that a knight can die. The smallest possible life is 1.
- * How does the Life Points regenerating for my knight?
- - As soon as your Knight is injured in a fight, he will automatically start to heal. But that takes time. Per hour you will regenerate (constitution * 0.3) +10 LP. If you hover your mouse on your red ball over LP, you'll see a link that shows you your regeneration rate.
* How can I heal my knight?
- - There are two ways to heal your Knight after a fight:
- Automatic healing with the regeneration rate, explained in question above.
- There are potions in various sizes, which can be purchased for silver or to buy the 100% Healing Potion for 10 Rubies.
Between the use of healing potion you have to wait 30 minutes (automatically). Exception is the 100% potion, because there is no waiting period.
* Is there a level cap?
- - Since Battle Knight is endless game, there will be no Maximum Level.
* Can I be attacked while working?
- - During the work, and also in missions/group missions you can get attacked once per hour.
2. Character
* What does the individual attributes gives knight?
Attributes
* Strength:
- The stronger you are, the more damage you can do.
- Attribute 0.25 per point of damage.
* Aptitude:
- The more dexterous you are, the more damage you can evade.
- 0.25 per attribute point defense.
* Constitution:
- The more constitution you have, the more hit points you get and faster heals your Knight.
* Luck:
- The more luck you have, the higher the chance to land a critical hit is.
- Not used but assumptions influenced by the happiness and the silver recovery.
* Weapon Skill:
- Increases chance to hit.
* Defense Skill:
- Increases Defense chance. The higher the better you are from evading.
Properties
* Health
- Displays the current and the maximum number of your life points.
* Karma
- Displays the current number of your karma points.
* Damage
- The higher the damage values are risen the more points of damage you do.
* Armor
- The better your armor values are absorbs more points of damage.
* Hit
- The higher your winning chances are the more often you hit your opponent.
* Defense Chance
- The higher your defense the more chances are you have to dodge hits.
* Speed
- Every 10% you get an extra attack.
* Critical Damage
- The higher the percentage, the higher the chance to land a critical hit.
* Elemental Damage / Resistance
- Gives a summary of the type of elemental damage/resistance from your equipment.
* Karma forces
- - Karma generally referred to your mind. You are either evil or good.
- This will determine whether you're doing good/evil missions or good/evil work.
- Your karma can be used for different skills and thus enjoy more benefits.
- The Karma capabilities remain active 24 hours and you can only have one enabled.
- Furthermore, changing the appearance of the knight in the character description, depending on karma you have vieviel.
* Hitbox
- - An interesting issue is the target areas for close combat. On the one hand, we can determine how our knight strikes and how he defends himself. Overall, one can lay up to nine different target areas for attack, and up to five different block set zone defense. For every change we have to pay a certain amount of silver coins. This is the level of the player-dependent.
- Depending on the zone, it is either easier or more meetings on the damage being done is higher.
- The tooltips give each zone the relevant information.
- The perfect game is crucial. It just comes on its own tactics. Many simply leave the default settings and are so happy and have another fiddle around for so long until they, taken by itself, perfect choice. The Knights are not starting with the same zones.
* Loot box
- - In the box will be items that are found in a group of missions or challenges or bought from the auctioneer.
- The items will be kept 7 days in this box. After the 7 days the items are sold automatically and credited to the account.
3. World
* Missions
- - Depending on the city in which you are located, there are several mission sites which you may attend.
- Each Missionsort also hosts many different opponents.
- You can always choose between good and evil mission.
- Depending on what you chose to get positive or negative karma points for a mission.
- There are three categories of missions:
- Small mission / Medium mission / Large mission
- They differ in the waiting period after the mission. 10/20/30 minutes.
- You can accumulate up to 120 mission points. With Premium 240.
- Important: Not every city has missions.
* Travel
- - On the world map you can travel to different places and to get to know other cities.
4. Tavern
- * Mercenaries
- - In the game there are Order's battles where you can participate as a mercenary.
- Here you can adjust the pay that you would like to have for such a job.
* Group Missions
- - Group missions are possible from level 9.
- Group Missions are another possibility to get silver, and equipment.
- As the name implies, you work in a group. At least 2, maximum of 6 players can participate in a GM. Only the creator of the GM is allowed to start this.
- Current maximum average level of all participants in order to make a mission is 100.
- There are external and internal group missions.
- Internal: be done within a order and the participating players dice for the item.
- You get a cube with each internal GM bonus, you can use the to increase the chance of an item to get.
- This bonus can accumulate which one is lost in a orders outlet.
- External: It is open to all knights that would fit on her level in the group.
- The creator may have set that you must invite, so that everyone can not attend, but only selected people.
5. Marketplace
* Weapons Dealer
- Here you can buy weapons
* Armor Dealer
- Here you can buy armor
* Rune trader
- Here you can buy runes
* Blacksmith
- When you can smith in equipment, which possess a slot, install runes.
* Artifact dealer
- He holds rings ready for you
* Alchemist
- The potions trader in the game
* Auctioneer
- - There are in addition to the normal dealer for a further option to get equipment.
- You can bid on the equipment. If you end the auction's highest bidder get the equipment in his chest loot. It should be noted that the silver is not given back if you were outbid. In addition to bidding, there is the possibility of Buy Now. Then it is the same owner of the desired items.
- Not in every city there is an auctioneer.
* Treasury of the King
- - Every 6 hours you can put 60% silver to safety, keeping in mind is that depending on the payable fee is still a city, and this fee will be deducted from the silver, which it intercalates. Ie the sum of the counts in the treasury will be less.
6. Work
- * Here you can take work. maximum working time is 8 hours. With premium 12h.
- Depending on which way you want to choose one can choose among three options.
- -Good Karma
- -Neutral
- -Bad karma
By Mr Hacker